Game Prototyping
The Watcher
Prototyping | PC | PINE | 2016
On this project I worked on creating mechanics and interactions through blueprints in Unreal 4. The game was made in a simulated industry work environment for PC. We created the game prototype with the Unreal 4 engine in a team of 6 third and fourth year students. In this narrative experience you play as a "watcher", the watchers try and help humans with their deep personal issues. I learned a lot from this project as we had no programmers on the project during the time I worked on the project. |
Video shows cinematic work made for the game followed by the game running in Amazon Lumberyard, and does not represent the prototype version made with Unreal Blueprints.
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